Tag: rules

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  • Rules Cheat Sheet

    The *Keeper* is the gm. *Investigators* are player characters. The *Cthulhu Mythos* is an awareness of the cosmos at large that wrecks the mind by sheer alienness. *Investigative Abilities* Give you core clues automatically. There are three …

  • House Rules

    * Build Points: 16 Investigative; 65 General. * Occupational descriptions _do not_ include Pulp-mode options. * Purist-mode caps on Health, Stability, and Sanity are not in effect. * Hypnosis is not available to Investigators. * Adventure, Duty, …

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